steven ormosi

Literature: Tierra y Libertad by Madeline Ashby

They were built to serve man, but all they did was serve.. as a nuanced look at the development of AI and as a metaphor for the exploitation of workers. What lazy, good-for-nothing robots.

Tierra y Libertad

Aggregate Score: 8

Podcast Movement 2018 Individual Recaps

The Lost Signals individually reflect on Podcast Movement 2018.

See below the video for some links for a few of the folks we saw in sessions at the conference.

Thanks to everyone who made our week awesome.

We ran into our friends at Podcast Masters again. If you need someone to run your cast, let them know: http://podcastmasters.net/

Amanda Bocchi (lead vocals for the live band at the Reading Terminal show) https://amandabocchi.com

The Meg Robinson Show, host Meg Robinson’s interview podcast on society and culture.
https://themegrobinsonshow.podbean.com/

Chris & Krissie Holifield are hosts of I Am Salt Lake, a podcast focusing on local people and events in Salt Lake City Utah.
http://www.iamsaltlake.com/

The Future is Fiction Panel:
Christy Gressman Partner at Nightvale Presents http://www.nightvalepresents.com
John Dryden Director of Content at Panoply https://panoply.fm
Mac Rodgers of Gideon Media https://www.gideon-media.com
Jonathan Mitchell Creator of The Truth Podcast http://www.thetruthpodcast.com

No Spoilers Panel:
Leon Neyfakh of Slow Burn http://www.slate.com/articles/slate_plus/watergate.html
Ann Heppermann of Heaven’s Gate podcast http://www.heavensgate.show
Chenjerai Kumanyika of Uncivil podcast http://www.gimletmedia.com/uncivil

Podcast Marketing Session:
Angus Nelson President of Influencer Marketing Agency http://angusnelson.com

Podcast Editing Panel (if you’re looking for audio editors!):
Steve Stuart http://stevestewart.me
Emily Prokop https://www.epodcastproductions.com
Joel Sharpton https://propodcastingservices.com

Automation for Podcasting Session:
Yann ilunga podcast marketing consultant, speaker and podcaster https://www.yannilunga.com/blog

Philosophy & Narrative: Eureka by Edgar Allen Poe

As the great Epic Rap Battles of History once famously stated: Poe’s poems pwn posers. The posers this time are the so-called “scientists” with their so-called “science.”

Games & Gaming Culture: Retro Style Games

Retro style games, it’s a new craze amongst gamers. But is it simply an innocent pastime or is it a cynical ploy by greedy developers to prey upon your man child’s nostalgia? TLS investigates.

MAPACA 2017- Steven Ormosi: Nihilistic Depression is the New Black: A Study of Rick Sanchez and Bojack Horseman

11/15/2017

Last week, The Lost Signals crashed MAPACA 2017 and gave pop culture presentations. Steevo felt the need to bring everyone down with his talk about nihilism and depression in Rick and Morty and Bojack Horseman.

On Game Length: The Motion in the Ocean

The Order: 1886 was the catalyst for our first podcast, but it certainly wasn’t the first time I’ve heard the argument. Does the length of a game impact its value? Or is it what is packed in – the gameplay, the narrative, the art, the soundtrack — that ultimately defines what that game is worth? Of course, it’s a tough question, and if you read reviews about any mass media, it’s one that you’ll hear repeated over and over again. Read More

Ruminating on a Waste of Carbon

In lieu of the apocalypse, we humans have created an absurd number of golden calves to the idea. A concept so repugnant that our stories find it nearly impossible to follow to its realistic and logical conclusion, the world’s end has been a fascinating study of the human capacity for denial since the invention of narrative. These days, everyone has their own doomsday survival plan. And as cool as it is to pretend you’re going to be one of the people who is strong enough to survive, here’s a simple fact: You’re not. You’re going to die. Don’t believe me? Well come find me after it all goes down and prove it. Read More

On Game Length: The Motion in the Ocean

The Order: 1886 was the catalyst for our first podcast, but it certainly wasn’t the first time I’ve heard the argument. Does the length of a game impact its value? Or is it what is packed in – the gameplay, the narrative, the art, the soundtrack — that ultimately defines what that game is worth? Of course, it’s a tough question, and if you read reviews about any mass media, it’s one that you’ll hear repeated over and over again.

Read More