Steve Ormosi

AFI Top 100 #097: Blade Runner

MOTS does one of the seminal Sci-Fi films of the 80s. Replicants, and Blade Runners, and Jesus motifs, oh my! Welcome to the scuzzy future, my friends, where even robots can be lonely. [Aggregate score: 8.1]

Guest Starring:
Beth Morgan & Leah Behar

Literature: “Repent, Harlequin!” Said the Ticktockman by Harlan Ellison

In a world where punctuality is law and candy can stop traffic, we discuss Harlan Ellison’s “Repent, Harlequin!” Said the Ticktockman.  [Aggregate Score: 9.00] 

Special guest:
Beth Morgan

Literature: Sonny’s Blues by James Baldwin

MOTS Ado About Nothing at the crossroads of family and jazz in James Baldwin’s literary classic, “Sonny’s Blues.” [Aggregate Score: 10.00]

Special guest: 
Beth Morgan

Literature: Nightfall by Isaac Asimov

For the premiere episode of The Lost Signals literary program, MOTS Ado About Nothing, we discuss the Isaac Asimov short story, “Nightfall.” [Aggregate Score: 9.25]

Special guest:
Beth Morgan

AFI Top 100 #039: Dr. Strangelove or: How I Learned to Stop Worrying and Love the Bomb

Bon MOTS learns to stop worrying and love this classic Kubrick film in the pilot episode of MOTSterpiece Theater. Turn on the podcast, lock your doors, and stop the commies from stealing your precious bodily fluids! [Aggregate score: 9.75]

Special guest:
Leah Behar

Ruminating on a Waste of Carbon

In lieu of the apocalypse, we humans have created an absurd number of golden calves to the idea. A concept so repugnant that our stories find it nearly impossible to follow to its realistic and logical conclusion, the world’s end has been a fascinating study of the human capacity for denial since the invention of narrative. These days, everyone has their own doomsday survival plan. And as cool as it is to pretend you’re going to be one of the people who is strong enough to survive, here’s a simple fact: You’re not. You’re going to die. Don’t believe me? Well come find me after it all goes down and prove it. Read More

On Game Length: The Motion in the Ocean

The Order: 1886 was the catalyst for our first podcast, but it certainly wasn’t the first time I’ve heard the argument. Does the length of a game impact its value? Or is it what is packed in – the gameplay, the narrative, the art, the soundtrack — that ultimately defines what that game is worth? Of course, it’s a tough question, and if you read reviews about any mass media, it’s one that you’ll hear repeated over and over again.

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